Six leaders. Six moons. One broken prophecy.
"The only way to save the world was to break it."
For three thousand years, the Six Races have lived in uneasy balance, anchored by their divine moons. But now, the stars are aligning. The prophecy of the Sixfold Eclipse is coming to pass.
Zypheiron Gwynbran, an Auran scholar, has seen the end: the moons will not just align—they will fall. To save their people, the leaders of the Six must unite at the Eclipse Nexus before the sky shatters. But trust is a rare commodity in a world built on ancient rivalries.
The world is broken. The moons have fallen. Eclipsia has been sundered into thousands of fragments floating in a void where physics no longer applies.
Survival is now the only law. As the 125 survivors struggle to endure on their drifting islands, they begin to change. The void-touch is rewriting their DNA, turning them into something new—something hybrid. And Tarak Kanati, once a warlord, must learn that the fire that burns can also be the fire that warms.
The Ancient Fragment has been found. The mechanism of fate itself lies waiting in the depths of a pre-reality city. But to use it, the Six must make the ultimate choice.
Restore the world as it was, and accept the cycle of destruction? Or break the cycle entirely, and build a new reality where fate is written by hands, not stars? The Foundation must be laid. The cost will be everything they are.
"I didn't want to write another 'chosen one' story. We have enough of those. I wanted to write about what happens when the chosen ones fail, and then have to figure out how to live with it."
Eclipsia is a love letter to the games and stories that raised me—the cosmic scale of Final Fantasy, the community of Ragnarok Online, the epic scope of Lord of the Rings, and the grounded character horror of Stephen King.
But mostly, it's a story about Free Will. About the terrifying, beautiful freedom of realizing that no prophecy can save you... but that means no prophecy can damn you, either.